With unlimited applications in the mobile market, no users indulge time and money on such applications which take more time to install. Moreover, those have a complicated menu and give complications to run. Hence, a developer has to remember these complications before designing mobile apps. Basically, a user downloads an app to make his life easier in terms of communication, purchasing, gaming, and other lifestyle-related things.
Designing Mobile Apps
So, it is a fundamental rule to provide user-friendly services for any Mobile app developers while designing mobile apps. The reason behind the popularity of apps like WhatsApp, Instagram, Viber, mantra, Flipboard, Path, and many more is the features that make their user experience easy, fun, and playful. User Experience (UX) Design is one of the major components that distinguish successful apps from unsuccessful ones.
Now, if you are moving to design a mobile application here we have compiled a list. We will be glad if it will help you while designing mobile apps.
1. The App Meets User Expectations:
Although all applications have their own purpose and targeted users, it is difficult to bring users on board. The reason, different users have different sets of expectations. An app’s future often depends on the very first interaction with users when they access the app after downloading it.
It is better not to give a sign-in or registration must-fill option at their earliest stage, as it might be annoying for users. In fact, you should not have users sign in without coming to know of the value that the app has to offer them or have them fill in registration forms of considerable length.
It’s not a good idea to block their way to the content they are looking for by your efforts towards branding or by animated splash screens. Organize your app that makes every action smooth for the user. You can get routine sign-in out of the way and provide fast log-ins through social media instead.
2. Provide Users a Logical Steps to Use the App:
As it is already said above no user wants a complicated path to enter or explore an app, it is just to provide users a logical and clear way to accomplish what they are looking for. The number of users who abandon your app in the initial stages will come down considerably if you offer a logical set of steps for them to follow. If your users derive value from the earliest stages of using your app, the proportion of new users who become active ones will be much higher than otherwise.
3. Provide Appropriate Visual Clues:
The designers have to be even more careful about providing appropriate visual clues, especially in the case of screen-based graphical interfaces. For mobile apps, where they’re usually no pointing devices (such as a mouse), the effect is even more pronounced.
Few design-related principles that you should follow like, you should go with conventional usage, Utilize Metaphors, Use text to explain the action required, and ensure that the conceptual model you follow is coherent, You should go with a functional design first and consider aesthetics later.
4. Avoid Extra Features Which Users can’t Utilize With Ease:
Keep everything simple and easy to understand. There is no sense in providing extra features which a user couldn’t excess. If you see the most successful and popular apps are those which concentrate only on a few things and so those quite well. For example, Instagram only provides the option of photo uploading. No status posting, no tagging, and no other extra features. And it is one of the most liked apps today. So, the significance of editing and re-editing your app can hardly be emphasized enough.
Developers have to empathize with the needs of their target audience and, almost needless to add, have to identify the target audience properly before that. It is necessary to add a prime feature instead of spending resources and time on developing many mediocre features. Your app should simplify the users’ lives and let them concentrate on the few things that are really important to them.
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5. Use Intuitive Icons/Graphics Elements Which Are Familiar to Users:
Again very important element to focus on while designing a mobile app is familiar icons and graphics for users. As you know the interaction standard for mobile users has not come into existence within a day or two. These have been developed over the past few years. So you should not avoid these norms. You may have created controls for the user interface of your app that work well in isolation in your app.
However, users have to learn and remember those icons/graphic elements. That can lessen the adoption of your app by users because of the long learning curve they have to endure. Users don’t like to have to relearn the action if it appears in another context since your user interface control functions only within your app. It is like having users learn a new language in order to be able to communicate with your app.
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